Xcode 15 beta now available
The Xcode 15 beta supports the latest SDKs for iOS, iPadOS, macOS, tvOS, and watchOS. This version of Xcode helps you code and design your apps faster with enhanced code completion, interactive previews, and live animations. Use Git staging to craft…
What’s new in privacy on the App Store
At Apple, we believe privacy is a fundamental human right. That is why we’ve built a number of features to help users understand developers’ privacy and data collection and sharing practices, and put users in the driver’s seat when it…
Behind the Design: Endling
Endling is all about survival in a changed world — and it’s a powerful mix of medium and message. The game is a gorgeous adventure in which you play as a fox navigating a land charred by environmental disaster and…
Behind the Design: Railbound
For a creative guy, Luke Spierewka, founder of the Poland-based game studio Afterburn, is certainly a fan of limitations. “We make comfy puzzle games that convey an idea quickly,” he says, “but they’re all about using a limited amount of…
Behind the Design: Resident Evil Village
Evil has never looked better than it does in Resident Evil Village. The AAA horror adventure is a masterpiece of visual detail on Mac, a feast of creepy castles, decrepit factories, and majestically gothic villains. The game’s bleak village is…
Behind the Design: Flighty
Flighty might be the easiest thing travelers navigate on their entire trip. “Travel can be a high-stress situation,” says Ryan Jones, the Austin-based developer who founded the app in 2019. “We want Flighty to work so well that it feels…
Behind the Design: stitch.
For all its many genres and styles, the gaming world has been awfully threadbare when it comes to experiences about embroidery. That all changes with stitch., a charming cross between casual puzzler, meditative exercise, and afternoon craft project — and…
Apple Design Award winners announced
The Apple Design Awards celebrate apps and games that excel in the categories of Inclusivity, Delight and Fun, Interaction, Social Impact, Visuals and Graphics, and Innovation. Learn about the 2023 winning apps and the talented developers behind them. Discover the…
Behind the Design: Any Distance
Workout tracking has never looked — or felt — like it does in Any Distance. “We’re building something for everyone, not just athletes,” says Luke Beard, the Atlanta-based designer who created this Swift app with engineer Daniel Kuntz. “We’re not…
Behind the Design: Afterplace
At first glance, Evan Kice’s Afterplace appears to have time-traveled from the late 1980s. It’s a 2D top-down pixelated adventure game full of blocky characters, blippy music, and retro typefaces. If you were ever into the games of the era…