iPhone3d

Cutting-edge technology for your mobile experience.

3D

Indiana Jones and the Great Circle is getting DLSS 4 support next week

Bethesda is adding DLSS 4 Multi Frame Generation and DLSS Ray Reconstruction to Indiana Jones and the Great Circle in an update due next week. Both technologies will improve the image quality of Indiana Jones, and Multi Frame Generation will also enable smoother frame rates in the process.

Nvidia has released a new Game Ready driver today (572.42) that includes support for the Indiana Jones improvements. Both the DLSS Super Resolution and DLAA features of the game will be updated to work with Nvidia’s new transformer-based AI models, and Bethesda is also adding fully ray-traced shadows to the game.

“Using DLSS Ray Reconstruction, surface detail is improved, shadows are more precise, lighting is enhanced, and reflections more accurate,” explains Nvidia. “Even in darker scenes, temples, and forests, DLSS Ray Reconstruction adds an extra level of refinement to the image.”

The transformer AI model change also promises to improve image quality throughout Indiana Jones and the Great Circle, and RTX 50-series owners will be able to enable Multi Frame Generation to get smoother frame rates.

Nvidia’s latest Game Ready driver also includes day one support for Obsidian’s Avowed, which is available today for Premium Edition owners. Avowed will support DLSS, Frame Generation, and Reflex, but it’s not launching with native DLSS 4 support. You can use the Nvidia app to force Avowed to use DLSS 4, though.

Nvidia has also addressed some bugs with its latest drivers, including fixing Valorant crashes on RTX 50-series, the Final Fantasy XVI freezing problems, and Delta Force performance issues on some systems.