iPhone3d

Cutting-edge technology for your mobile experience.

Scene Geometry API

Reimagine your enterprise apps on Apple Vision Pro

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Discover the languages, tools, and frameworks you’ll need to build and test your apps in visionOS. Explore videos and resources that showcase productivity and collaboration, simulation and training, and guided work. And dive into workflows for creating or converting existing media, incorporating on-device and remote assets into your app, and much more.

Apple Vision Pro at work

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Keynote

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Keynote (ASL)

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Platforms State of the Union

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Platforms State of the Union (ASL)

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Design for Apple Vision Pro

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WWDC sessions




Design for spatial input

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Design for spatial user interfaces

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Principles of spatial design

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Design considerations for vision and motion

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Explore immersive sound design

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Sample code, articles, documentation, and resources

Destination Video

Diorama

Hello World

Happy Beam

Apple Design Resources

Design for visionOS

Developer paths to Apple Vision Pro

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WWDC sessions




Go beyond the window with SwiftUI

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Meet SwiftUI for spatial computing

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Meet ARKit for spatial computing

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What’s new in SwiftUI

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Discover Observation in SwiftUI

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Enhance your spatial computing app with RealityKit

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Build spatial experiences with RealityKit

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Evolve your ARKit app for spatial experiences

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Create immersive Unity apps

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Bring your Unity VR app to a fully immersive space

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Meet Safari for spatial computing

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Rediscover Safari developer features

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Design for spatial input

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Explore the USD ecosystem

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Explore USD tools and rendering

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Sample code, articles, documentation, and resources

Unity – Unity for visionOS

Unity – XR Interaction Toolkit package

Unity – How Unity builds applications for Apple platforms

three.js – webGL and WebXR library

babylon.js – webGL and WebXR library

PlayCanvas – webGL and WebXR library

w3.org – Model element

AOUSD – Alliance for OpenUSD

Immersiveweb – WebXR Device API

WebKit.org – Bug tracking for WebKit open source project

A-Frame WebXR framework

Frameworks to explore

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WWDC sessions




Discover streamlined location updates

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Meet Core Location Monitor

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Meet MapKit for SwiftUI

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What’s new in MapKit

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Build spatial SharePlay experiences

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Share files with SharePlay

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Design spatial SharePlay experiences

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Discover Quick Look for spatial computing

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Create 3D models for Quick Look spatial experiences

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Explore pie charts and interactivity in Swift Charts

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Elevate your windowed app for spatial computing

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Create a great spatial playback experience

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Deliver video content for spatial experiences

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Sample code, articles, documentation, and resources

Placing content on detected planes

Incorporating real-world surroundings in an immersive experience

Tracking specific points in world space

Tracking preregistered images in 3D space

Explore a location with a highly detailed map and Look Around

Drawing content in a group session

Supporting Coordinated Media Playback

QuickLook example files

Visualizing your app’s data

Adopting live updates in Core Location

Monitoring location changes with Core Location

Access enterprise data and assets

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WWDC sessions




Meet Swift OpenAPI Generator

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Advances in Networking, Part 1

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Advances in App Background Execution

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The Push Notifications primer

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Power down: Improve battery consumption

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Build robust and resumable file transfers

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Efficiency awaits: Background tasks in SwiftUI

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Use async/await with URLSession

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Meet SwiftData

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Explore the USD ecosystem

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What’s new in App Store server APIs

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Sample code, articles, documentation, and resources

grpc-swift

swift-protobuf